Celebrate the New Year at Dice Addiction's Beyblade New Year's Battle Party!
Join the excitement on Wednesday, December 31st! Starting at 2 PM we'll be hosting the final ranked event of Oklahoma's Ranked Season, so be sure to jump in for this last chance at the leaderboard! Then grab your friends and assemble your teams for our 9-on-9 Team Battle Infinity Tournament at 7 PM! Finally, start the New Year with a bang at our Midnight 3-on-3 Pegasus Infinity Tournament!
EVENT DETAILS
12/31 @ 2:00 PM:
OK Ranked Open Class (All Ages 6+) 3-on-3 Tournament
Entry: $10
Start Time: 2:00 PM
Prize Support: 1st Prize: Beyblade X Starter Pack, Store credit for top players
Challonge.com account required.
This event will follow Modified Takara Tomy Regulations, 3-on-3, First to 7, Side Change, No Contact=1 Reshoot per Match, 3rd Party Grips Allowed.
This format follows the Official Takara Tomy Regulations (Rules Here) with the exception of the following changes and additions:
No Contact = 1 Reshoot per Match:
During a match, the first battle that ends with No Contact is replayed with no points awarded to either player, any No Contact Battles after the 1st will award the beyblade thats still spinning and/or in the stadium, 1 point, then the battle will be replayed.
First to 7:
The first player to earn 7 points wins the match.
Side Change:
After every battle the stadium will rotate 180 degrees.
3rd Party Grips Allowed:
Players may use 3rd party handle grips that do not affect the performance of their beyblades or launchers but, 3rd party Beyblades, Parts, Launchers, and Ripcords, are prohibited.
3-on-3:
Players will build a team of three beyblades with no repeating parts.
A player cannot use the same part multiple times among their three Beyblades. Even if the colors differ, they are considered as the same part. However, among the lock chips in the Custom Line (CX), only one “Valkyrie”can be used, while other lock chips can be used multiple times.
At the beginning of the match players will randomly determine what side of the stadium they will start on.
Both Players will reveal their beyblades to each other for bey-check, to ensure that no repeating parts are being used.
Both Players will then secretly choose the order their beyblades will battle in and arrange them in order as 1st, 2nd, and 3rd bey.
After each battle where points are scored both players move on to their next beyblade.
After every 3rd battle both players may choose a new order for their beyblades
12/31 @ 7:00 PM
9-on-9 Team Battle Infinity Tournament
Entry: $15 per Player
Start Time: 7:00 PM
Prize Support: 1st Prize: 3x Knight Mail Metal Coat: Navy, Store credit for top players
This Event will use the BX-46 Infinity Stadium.
This event will follow Modified Takara Tomy Regulations, 9-on-9 Team Battle, Side Change, No Contact=Reshoot, 3rd Party Grips Allowed.
This format follows the Official Takara Tomy Regulations (Rules Here) with the exception of the following changes and additions:
3rd Party Grips Allowed:
Players may use 3rd party handle grips that do not affect the performance of their beyblades or launchers but, 3rd party Beyblades, Parts, Launchers, and Ripcords, are prohibited.
9-on-9 Team Battle:
Players form Teams of 3
Each member of the team builds a deck of 3 beyblade with no repeating parts.
Players can not use any of the same parts in their deck as their teammates.
At the beginning of a match each team will choose a first, second, and third player then battle the other team’s players in that order. (3-on-3, First to 7)
The team that wins at least 2 out of 3 of those battles wins the match.
Players that sign up without a team, referred to as Free Agents, will be paired with other Free Agents or Staff to form teams of 3.
In the event of 1 Free Agent being left without a team, they will have the option to accept a refund and drop from the event, OR pay the additional entry fee for the 2 open slots on their team and be allowed to compete as a 1-player Team.
12/31-1/1 @ MIDNIGHT:
3-on-3 New Year's Pegasus Infinity Tournament
ENTRY: $15
Start Time: 12:01 AM
Prize Support: 1st Prize: 1x Aero Pegasus 3-70 A, Store credit for top players
Challonge.com account required.
This Event will use the BX-46 Infinity Stadium.
This event will follow Modified Takara Tomy Regulations, 3-on-3, First to 7, No Contact = 1 Reshoot per Match, 3rd Party Grips Allowed.
This format follows the Official Takara Tomy Regulations (Rules Here) with the exception of the following changes and additions:
No Contact = 1 Reshoot per Match:
During a match, the first battle that ends with No Contact is replayed with no points awarded to either player, any No Contact Battles after the 1st will award the beyblade thats still spinning and/or in the stadium, 1 point, then the battle will be replayed.
First to 7:
The first player to earn 7 points wins the match.
3rd Party Grips Allowed:
Players may use 3rd party handle grips that do not affect the performance of their beyblades or launchers but, 3rd party Beyblades, Parts, Launchers, and Ripcords, are prohibited.
3-on-3:
Players will build a team of three beyblades with no repeating parts.
A player cannot use the same part multiple times among their three Beyblades. Even if the colors differ, they are considered as the same part. However, among the lock chips in the Custom Line (CX), only one “Valkyrie”can be used, while other lock chips can be used multiple times.
At the beginning of the match players will randomly determine what side of the stadium they will start on.
Both Players will reveal their beyblades to each other for bey-check, to ensure that no repeating parts are being used.
Both Players will then secretly choose the order their beyblades will battle in and arrange them in order as 1st, 2nd, and 3rd bey.
After each battle where points are scored both players move on to their next beyblade.
After every 3rd battle both players may choose a new order for their beyblades.
TOURNAMENT STRUCTURE
All the events for this event will have 2 Stages.
The first or Group Stage will be run as a round robin event with players being split up into pods based on the number of entrants.
The second or Final Stage will be a single-elimination tournament between the top players in the Group Stage.
ON-DEMAND EVENTS:
We will also be hosting on-demand side events for a minimum of 4 players.
($5 per player, 1-on-1 or 3-on-3, First to 4, Single Elimination, TT Format, Prize Support based on number of entrants)
IMPORTANT NOTES:
In the event of damage or loss of our Infinity Stadiums, both events using the BX-46 Infinity Stadium will use the BX-10 Xtreme Stadium instead.
Door Prizes will be added to Prize Support based on the number of entrants in each tournament.
A player cannot use the same part multiple times in their deck. Even if the colors are different, they are considered as the same part. However, among the lock chips in the Custom Line (CX), players may only use 1 of each of the “Valkyrie” & "Emperor" Metal Lock Chips can be used on a team or deck, while normal lock chips can be used multiple times.
If a player's Beyblade goes out of the top of the stadium and doesn't return within 5 seconds, That Player gets a Stadium Out Warning, and then you reshoot the battle. If it happens again on the same Beyblade, their opponent scores 1 point, and you move on to the next Beyblade.
If a player launches late, early, misses the stadium entirely, or makes contact with the stadium while launching, it is considered a Shooting Error, and they get a Shooting Error Warning; then you reshoot the battle. If they make a second Shooting Error on the same Battle, their opponent scores 1 point, and you move on to the next Battle.
Whenever both players' Beyblades make contact before both Beyblades touch the stadium floor, the battle results in a reshoot.
If there is a simultaneous finish where both Beyblades enter the Over Zone and/or Xtreme Zone at the same time, the Beyblade that spins longer or performs a reversal first wins the battle. All other simultaneous finishes are reshoots.
When any player's Beyblade enters the Over Zone, Extreme Zone, or goes out of the top of the stadium, it has 5 seconds to return to the battle area to perform a Reversal before the result is final.
Players are free to change their beys between matches during tournaments.
Players may change the modes of their parts during Bey-check before a battle where they are using that part on their bey.
When a Beyblade or part breaks, its owner must be able to produce a replacement of the broken part or forfeit their match. (This is normally a DQ instead of a Match Loss in the official regulations)
Burst Finishes do not count until the parts are fully separated.
Beyblade X does not use "Burst Priority" but instead uses a "Chronological Priority," meaning the finishing move that starts first is what's counted at the end of a battle. For Example, if "Beyblade A" is knocked into the Over Zone but "Beyblade B" bursts AFTER "Beyblade A" entered the Over Zone, the battle ends with an Over Finish awarded to "Beyblade B".
If a Beyblade enters the Over Zone and jumps into the Xtreme Zone without returning to the Battle Area, the battle ends with an Over Finish. If a Beyblade enters the Xtreme Zone and jumps into the Over Zone without returning to the battle area, the battle ends with an Xtreme Finish.
Any acts of verbal abuse, slander, or other harmful behavior against people such as players, spectators, staff, or judges, during participation in or spectating at tournaments and events are prohibited.
Follow the regulations and enjoy participating in events and tournaments. Failure to adhere to the regulations may result in disqualification.
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