Dungeons & Dragons Waterdeep: Dungeon of the Mad Mage Maps and Miscellany (Accessory, D&D Roleplaying Game)
Vendor: Wizards of the Coast
Product Type : Role Playing Games
Descend into Undermountain with this collection of dungeon maps and adventure cards for the world’s greatest roleplaying game.
This accessory contains resources that Dungeon Masters can use to enhance the experience of running Waterdeep: Dungeon of the Mad Mage, a Dungeons & Dragons hardcover adventure sold separately.
Contained within this durable folder are 16 cardstock sheets designed for use with dry-erase markers. The pack includes the following resources to help you run Dungeon of the Mad Mage:
• 23 maps of Undermountain, each one representing a different level of the dungeon (8.5″ x 11″)
• 3 maps of the subterranean town of Skullport (8.5″ x 11″)
• 18 perforated Secrets cards
• 9 perforated Elder Runes cards
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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