Nowhere to Run [Duskmourn: House of Horror]
Set: | Duskmourn: House of Horror |
Type: | Enchantment |
Rarity: | Uncommon |
Cost: | {1}{B} |
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.